Add scene transition by interacting with collider
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@@ -20,7 +20,8 @@ namespace Scampz.GameJam
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public void OnTriggerEnter(Collider collider)
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{
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FadeToLevel();
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animator.SetTrigger("FadeOut");
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StartCoroutine(LoadScene(sceneIndex));
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}
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public void OnFadeComplete()
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