Files
GodotTutorial/Scripts/Fireball.cs
2023-07-19 09:40:16 -07:00

10 lines
183 B
C#

using Godot;
public partial class Fireball : Projectile
{
public override void _PhysicsProcess(double delta)
{
Translate(new Vector3(0, 0, Speed * (float)delta));
}
}