14 lines
195 B
C#
14 lines
195 B
C#
using Godot;
|
|
|
|
public partial class Enemy : Node
|
|
{
|
|
public void OnHit(Variant body)
|
|
{
|
|
if (body.Obj is Projectile)
|
|
{
|
|
GD.Print("Hit");
|
|
QueueFree();
|
|
}
|
|
}
|
|
}
|