Files
GodotTutorial/Scripts/Blizzard.cs
2023-07-17 13:10:26 -07:00

10 lines
178 B
C#

using Godot;
public partial class Blizzard : Projectile
{
public override void _PhysicsProcess(double delta)
{
Translate(new Vector3(0, 0, Speed * (float)delta));
}
}