Files
GodotTutorial/Scenes/Blizzard.tscn
2023-07-17 13:10:26 -07:00

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[gd_scene load_steps=4 format=3 uid="uid://ds2y8l8onrs4f"]
[ext_resource type="Script" path="res://Scripts/Blizzard.cs" id="1_rqtsv"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pd0mo"]
albedo_color = Color(0.137255, 0.447059, 0.796078, 1)
[sub_resource type="SphereMesh" id="SphereMesh_g0pbs"]
radial_segments = 4
rings = 1
[node name="Blizzard" type="Node3D"]
script = ExtResource("1_rqtsv")
Cooldown = 1.0
_projectileSpeed = 10.0
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11373, 0)
material_override = SubResource("StandardMaterial3D_pd0mo")
mesh = SubResource("SphereMesh_g0pbs")
[node name="TimeToLive" type="Timer" parent="."]
wait_time = 2.5
one_shot = true
autostart = true
[connection signal="timeout" from="TimeToLive" to="." method="OnTimeToLiveTimeout"]