Files
GodotTutorial/Scripts/Blizzard.cs
2023-07-15 15:31:19 -07:00

10 lines
169 B
C#

using Godot;
public partial class Blizzard : Projectile
{
public override void _PhysicsProcess(double delta)
{
Translate(new Vector3(0, 0, -Speed));
}
}