Files
GodotTutorial/Scripts/Blizzard.cs
Steven Long 02674dc005 Aim good
2023-07-15 16:28:28 -07:00

8 lines
175 B
C#

public partial class Blizzard : Projectile
{
public override void _PhysicsProcess(double delta)
{
Translate(new Godot.Vector3(0, 0, Speed * (float)delta));
}
}