33 lines
1.1 KiB
Plaintext
33 lines
1.1 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://ds2y8l8onrs4f"]
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[ext_resource type="Script" path="res://Scripts/Blizzard.cs" id="1_rqtsv"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pd0mo"]
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albedo_color = Color(0.137255, 0.447059, 0.796078, 1)
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[sub_resource type="SphereMesh" id="SphereMesh_g0pbs"]
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radial_segments = 4
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rings = 1
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[sub_resource type="SphereShape3D" id="SphereShape3D_xe0sc"]
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[node name="Blizzard" type="Node3D"]
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script = ExtResource("1_rqtsv")
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_projectileSpeed = 10.0
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[node name="RigidBody3D" type="RigidBody3D" parent="."]
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collision_layer = 0
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collision_mask = 16
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mass = 0.01
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gravity_scale = 0.0
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11373, 0)
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material_override = SubResource("StandardMaterial3D_pd0mo")
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mesh = SubResource("SphereMesh_g0pbs")
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skeleton = NodePath("../..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11958, 0)
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shape = SubResource("SphereShape3D_xe0sc")
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