[gd_scene load_steps=5 format=3 uid="uid://dg7731nx22ewp"] [ext_resource type="Script" path="res://Scripts/Fireball.cs" id="1_4ipg4"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jxwqo"] albedo_color = Color(0.666667, 0, 0.239216, 1) [sub_resource type="SphereMesh" id="SphereMesh_6bhr7"] [sub_resource type="SphereShape3D" id="SphereShape3D_64t08"] radius = 0.51754 [node name="RigidBody3D" type="RigidBody3D"] collision_layer = 16 gravity_scale = 0.0 max_contacts_reported = 5 contact_monitor = true script = ExtResource("1_4ipg4") _projectileSpeed = 10.0 [node name="Fireball" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.916843, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="Fireball"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0870771, 0) material_override = SubResource("StandardMaterial3D_jxwqo") mesh = SubResource("SphereMesh_6bhr7") skeleton = NodePath("../../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.00448, 0.081282) shape = SubResource("SphereShape3D_64t08")