[gd_scene load_steps=4 format=3 uid="uid://ds2y8l8onrs4f"]

[ext_resource type="Script" path="res://Scripts/Blizzard.cs" id="1_rqtsv"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pd0mo"]
albedo_color = Color(0.137255, 0.447059, 0.796078, 1)

[sub_resource type="SphereMesh" id="SphereMesh_g0pbs"]
radial_segments = 4
rings = 1

[node name="Blizzard" type="Node3D"]
script = ExtResource("1_rqtsv")
Cooldown = 1.0
_projectileSpeed = 10.0

[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11373, 0)
material_override = SubResource("StandardMaterial3D_pd0mo")
mesh = SubResource("SphereMesh_g0pbs")

[node name="TimeToLive" type="Timer" parent="."]
wait_time = 2.5
one_shot = true
autostart = true

[connection signal="timeout" from="TimeToLive" to="." method="OnTimeToLiveTimeout"]
