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GameJamDungeon/.godot/editor/NPC.tscn-folding-9c5da2f9a2736449284376e8f3c99c8f.cfg
2024-09-09 17:34:51 -07:00

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INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Sprites"), NodePath("Sprite"), PackedStringArray("Visibility Range", "Global Illumination", "Geometry", "Flags", "Animation", "Region", "Transform", "material_override")]
resource_unfolds=[]
nodes_folded=[]