Files
GameJamDungeon/.godot/editor/Game.tscn-folding-4fed4c3ac4546db568e2fbdc4aae2115.cfg
2024-09-09 17:34:51 -07:00

6 lines
706 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Process"), NodePath("Player"), PackedStringArray("Process"), NodePath("MiniMap"), PackedStringArray("Process"), NodePath("InventoryMenu"), PackedStringArray("Process"), NodePath("OmniLight3D"), PackedStringArray("Light", "Omni"), NodePath("LoadScreen"), PackedStringArray("Layout", "Process"), NodePath("Teleport"), PackedStringArray("Auto Translate", "Physics Interpolation", "Process"), NodePath("DialogueController"), PackedStringArray("Process", "Physics Interpolation")]
resource_unfolds=["res://src/player/Player.tscn::Resource_up0v1", PackedStringArray(), "res://src/game/Game.tscn::Environment_fke5g", PackedStringArray()]
nodes_folded=[]