Files
GameJamDungeon/Zennysoft.Game.Ma/addons/special_floor_layout_node/SpecialFloorLayoutNode.cs

24 lines
637 B
C#

#if TOOLS
using Godot;
using System;
using Zennysoft.Game.Ma;
[Tool]
public partial class SpecialFloorLayoutNode : EditorPlugin
{
public override void _EnterTree()
{
// Initialization of the plugin goes here.
var script = GD.Load<Script>("res://addons/special_floor_layout_node/SpecialFloorLayout.cs");
var texture = GD.Load<Texture2D>("res://addons/special_floor_layout_node/icon.png");
AddCustomType(nameof(SpecialFloorLayout), nameof(LayoutType), script, texture);
}
public override void _ExitTree()
{
// Clean-up of the plugin goes here.
RemoveCustomType(nameof(SpecialFloorLayout));
}
}
#endif