Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/JsonConverters/EnumConverters.cs

36 lines
1.1 KiB
C#

using System.Text.Json.Serialization;
namespace Zennysoft.Ma.Adapter;
[JsonSerializable(typeof(WeaponTag))]
public partial class WeaponTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(ItemTag))]
public partial class ItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(AccessoryTag))]
public partial class AccessoryTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(UsableItemTag))]
public partial class UsableItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(BoxItemTag))]
public partial class BoxItemTagEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(ElementType))]
public partial class ElementTypeEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(JewelTags))]
public partial class JewelTagsEnumContext : JsonSerializerContext;
[JsonSerializable(typeof(IBaseInventoryItem))]
public partial class BaseInventoryItemContext : JsonSerializerContext
{
}
[JsonSerializable(typeof(RescuedItemDatabase))]
public partial class RescuedItemDatabaseContext : JsonSerializerContext
{
}