16 lines
508 B
C#
16 lines
508 B
C#
using Zennysoft.Game.Implementation;
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using Zennysoft.Game.Ma;
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namespace Zennysoft.Ma.Adapter;
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public partial class InGameUILogic
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{
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public static class Output
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{
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public readonly record struct AnnounceMessageOnMainScreen(string Message);
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public readonly record struct AnnounceMessageInInventory(string Message);
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public readonly record struct RemoveItemFromInventory(InventoryItem Item);
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public readonly record struct ShowInventory;
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public readonly record struct HideInventory;
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}
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}
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