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GameJamDungeon/.godot/editor/ItemDatabase.tscn-folding-953c4c6a68449e05972b6cf36cd96f99.cfg
2024-09-09 17:34:51 -07:00

6 lines
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INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("SpawnableItems", "SpawnRates", "Items", "ItemScene", "DropRate")]
resource_unfolds=[]
nodes_folded=[]