Files
GameJamDungeon/.godot/editor/EnemyDatabase.tscn-folding-4cd0929fb9dfc06055c26cfd7a24080f.cfg
2024-09-09 17:34:51 -07:00

6 lines
121 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("EnemyList", "SpawnRate")]
resource_unfolds=[]
nodes_folded=[]