Files
GameJamDungeon/Zennysoft.Game.Ma/src/items/effect/KeyItemStats.cs
T
zenny d4a27f6d4d Make key items (flower and key staff)
Implement fog door for unlockable doors
2026-06-16 00:01:49 -07:00

11 lines
182 B
C#

using Chickensoft.Introspection;
using Godot;
namespace Zennysoft.Game.Ma;
[GlobalClass]
[Meta, Id("key_item_stats")]
public partial class KeyItemStats : InventoryItemStats
{
}