Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Equipment/EquipableItem.cs
Zenny bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00

18 lines
368 B
C#

using Chickensoft.Introspection;
namespace Zennysoft.Ma.Adapter;
[Meta, Id("equipable_item")]
public abstract partial class EquipableItem : InventoryItem
{
public virtual int BonusAttack { get; }
public virtual int BonusDefense { get; }
public virtual int BonusHP { get; }
public virtual int BonusVT { get; }
public virtual int BonusLuck { get; }
}