Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Player/State/States/PlayerLogic.State.Dead.cs
2025-03-08 13:49:46 -08:00

13 lines
242 B
C#

using Chickensoft.Introspection;
namespace Zennysoft.Ma.Godot.Adapter;
public partial class PlayerLogic
{
public abstract partial record State
{
[Meta, Id("player_logic_state_dead")]
public partial record Dead : State;
}
}