Files
GameJamDungeon/demos/5. branching options dialogue/branching_options_dialogue_log.gd
2024-09-07 15:01:45 -07:00

66 lines
2.0 KiB
GDScript

extends VBoxContainer
@export var dialogue_gdscript : GDScript = null
var dialogue_engine : DialogueEngine = null
func _ready() -> void:
dialogue_engine = dialogue_gdscript.new()
dialogue_engine.dialogue_started.connect(__on_dialogue_started)
dialogue_engine.dialogue_continued.connect(__on_dialogue_continued)
dialogue_engine.dialogue_finished.connect(__on_dialogue_finished)
dialogue_engine.dialogue_cancelled.connect(__on_dialogue_cancelled)
func _input(p_input_event : InputEvent) -> void:
if p_input_event.is_action_pressed(&"ui_accept"):
dialogue_engine.advance()
accept_event() # to avoid hidding an button due to the input event travelling through the children
func __on_dialogue_started() -> void:
print("Dialogue Started!")
var enabled_buttons : Array[Button] = []
func __on_dialogue_continued(p_dialogue_entry : DialogueEntry) -> void:
var label : RichTextLabel = RichTextLabel.new()
label.set_use_bbcode(true)
label.set_fit_content(true)
label.set_text(" > " + p_dialogue_entry.get_text())
add_child(label)
if p_dialogue_entry.has_options():
for option_id : int in range(0, p_dialogue_entry.get_option_count()):
var option_text : String = p_dialogue_entry.get_option_text(option_id)
var button : Button = Button.new()
button.set_text(option_text)
add_child(button)
if option_id == 0:
button.grab_focus()
button.pressed.connect(__advance_dialogue_with_chosen_option.bind(option_id))
enabled_buttons.push_back(button)
set_process_input(false)
func __advance_dialogue_with_chosen_option(p_option_id : int) -> void:
for button : Button in enabled_buttons:
button.set_disabled(true)
enabled_buttons.clear()
var current_entry : DialogueEntry = dialogue_engine.get_current_entry()
current_entry.choose_option(p_option_id)
dialogue_engine.advance()
set_process_input(true)
func __on_dialogue_finished() -> void:
print("Dialogue Finished! Exiting...")
get_tree().quit()
func __on_dialogue_cancelled() -> void:
print("Dialogue Cancelled! Exiting...")
get_tree().quit()