Files
GameJamDungeon/Zennysoft.Game.Ma/src/map/dungeon/rooms/Set A/19. Floor Exit A.tscn
2025-10-07 01:18:17 -07:00

620 lines
19 KiB
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light_energy = 6.436
shadow_enabled = true
shadow_blur = 10.0
omni_range = 20.929
omni_attenuation = 1.346
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.09453, 4.919, 0.443518)
light_color = Color(0.414176, 0.813573, 0.948183, 1)
light_energy = 6.69992
shadow_enabled = true
shadow_blur = 10.0
omni_range = 20.929
omni_attenuation = 1.346
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
transform = Transform3D(0.615, 0, 0, 0, 0.445, 0, 0, 0, 0.445, -7.91461, 5.15882, 0.45137)
billboard = 2
sprite_frames = SubResource("SpriteFrames_s0p2a")
autoplay = "default"
[node name="AnimatedSprite3D2" type="AnimatedSprite3D" parent="."]
transform = Transform3D(0.615, 0, 0, 0, 0.445, 0, 0, 0, 0.445, 8.15739, 5.15882, 0.45137)
billboard = 2
sprite_frames = SubResource("SpriteFrames_s0p2a")
autoplay = "default"
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.623, -5.91127)
light_color = Color(0, 0.768998, 0.560773, 1)
light_energy = 4.7
omni_range = 14.399
[node name="FogVolume" type="FogVolume" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.482666, 20.6513, -16.0869)
size = Vector3(30.7642, 10.3584, 24.915)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../AnimatedSprite3D")
libraries = {
&"": SubResource("AnimationLibrary_ljhl3")
}
autoplay = "Flame Flicker"