Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/UI/InGameUI/state/InGameUILogic.Output.cs
2025-03-08 13:49:46 -08:00

17 lines
585 B
C#

using Zennysoft.Game.Abstractions;
namespace Zennysoft.Ma.Godot.Adapter;
public partial class InGameUILogic
{
public static class Output
{
public readonly record struct AnnounceMessageOnMainScreen(string Message);
public readonly record struct AnnounceMessageInInventory(string Message);
public readonly record struct RemoveItemFromInventory(IInventoryItem Item);
public readonly record struct DisplayMinimap;
public readonly record struct HideMinimap;
public readonly record struct ShowInventory;
public readonly record struct HideInventory;
}
}