22 lines
471 B
C#
22 lines
471 B
C#
using Godot;
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namespace Zennysoft.Ma.Godot.Adapter;
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public partial class PlayerLogic
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{
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public static class Input
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{
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public readonly record struct PhysicsTick(double Delta);
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public readonly record struct Moved(Vector3 GlobalPosition, Transform3D GlobalTransform);
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public readonly record struct Enable;
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public readonly record struct Attack;
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public readonly record struct AttackAnimationFinished;
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public readonly record struct Die;
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}
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}
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