Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Game/state/states/GameLogic.State.Quit.cs
2025-03-08 13:49:46 -08:00

19 lines
342 B
C#

using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Ma.Godot.Adapter;
public partial class GameLogic
{
public partial record State
{
[Meta]
public partial record Quit : State
{
public Quit()
{
this.OnEnter(() => Output(new Output.ShowLostScreen()));
}
}
}
}