Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Game/GameLogic.Output.cs
2025-03-08 13:49:46 -08:00

40 lines
966 B
C#

namespace Zennysoft.Ma.Godot.Adapter;
public partial class GameLogic
{
public static class Output
{
public readonly record struct StartGame;
public readonly record struct ShowPauseMenu;
public readonly record struct HidePauseMenu;
public readonly record struct ExitPauseMenu;
public readonly record struct SetPauseMode(bool IsPaused);
public readonly record struct ShowLostScreen;
public readonly record struct ExitLostScreen;
public readonly record struct LoadNextFloor;
public readonly record struct LoadMap;
public readonly record struct ShowFloorClearMenu;
public readonly record struct ExitFloorClearMenu;
public readonly record struct ShowAskForTeleport;
public readonly record struct HideAskForTeleport;
public readonly record struct GoToOverworld;
public readonly record struct SaveGame;
public readonly record struct DoubleExpTimeStart(int lengthOfTimeInSeconds);
}
}