Files
GameJamDungeon/Zennysoft.Game.Ma/src/minimap/Minimap.cs

25 lines
556 B
C#

using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class Minimap : Control
{
public override void _Notification(int what) => this.Notify(what);
[Dependency] public IMap _map => this.DependOn<IMap>();
[Node] public Label LayerNumberText { get; set; } = default!;
public void OnResolved()
{
_map.CurrentFloorNumber.Sync += CurrentFloorNumber_Sync;
}
private void CurrentFloorNumber_Sync(int obj)
{
LayerNumberText.Text = $"{obj:D2}";
}
}