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GameJamDungeon/src/map/Teleport.tscn

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[gd_scene load_steps=3 format=3 uid="uid://c3ek5i43cl0r5"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_vtvx6"]
radius = 1.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dc1b0"]
transparency = 1
albedo_color = Color(0, 1, 0, 0.164706)
[node name="Teleport" type="Area3D"]
collision_layer = 2
collision_mask = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CylinderShape3D_vtvx6")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="."]
material = SubResource("StandardMaterial3D_dc1b0")