Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Audio/state/states/InGameAudioLogic.State.Disabled.cs

11 lines
169 B
C#

using Chickensoft.Introspection;
namespace Zennysoft.Ma.Adapter;
public partial class InGameAudioLogic
{
[Meta]
public partial record Disabled : State
{
}
}