Files
GameJamDungeon/Zennysoft.Game.Ma/src/boss/state/states/BossLogic.State.Attacking.cs

19 lines
421 B
C#

using Chickensoft.Introspection;
namespace Zennysoft.Game.Ma;
public partial class BossLogic
{
public partial record State
{
[Meta, Id("boss_logic_state_attacking")]
public partial record Attacking : Activated, IGet<Input.StopMoving>
{
public Attacking()
{
OnAttach(() => Get<IEnemy>().StartAttackTimer());
OnDetach(() => Get<IEnemy>().StopAttackTimer());
}
}
}
}