Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Game/state/states/GameLogic.State.Resuming.cs
2025-03-07 01:39:18 -08:00

24 lines
539 B
C#

namespace Zennysoft.Game.Ma.Implementation;
using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
public partial class GameLogic
{
public partial record State
{
[Meta]
public partial record Resuming : Playing, IGet<Input.PauseMenuTransitioned>
{
public Resuming()
{
this.OnEnter(() => Get<IGameRepo>().Resume());
this.OnExit(() => Output(new Output.HidePauseMenu()));
}
public Transition On(in Input.PauseMenuTransitioned input) =>
To<Playing>();
}
}
}