Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Game/GameLogic.cs
2025-03-07 01:39:18 -08:00

14 lines
378 B
C#

using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace Zennysoft.Game.Ma.Implementation;
public interface IGameLogic : ILogicBlock<GameLogic.State>;
[Meta]
[LogicBlock(typeof(State), Diagram = true)]
public partial class GameLogic : LogicBlock<GameLogic.State>, IGameLogic
{
public override Transition GetInitialState() => To<State.MenuBackdrop>();
}