Files
GameJamDungeon/Zennysoft.Game.Ma/src/map/dungeon/code/IBossRoom.cs

14 lines
234 B
C#

using Chickensoft.GodotNodeInterfaces;
using Godot;
namespace Zennysoft.Game.Ma;
public interface IBossRoom : INode3D
{
public void StartBossFight();
public void OnBossFightEnded();
public Marker3D PlayerSpawn { get; }
}