14 lines
234 B
C#
14 lines
234 B
C#
using Chickensoft.GodotNodeInterfaces;
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using Godot;
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namespace Zennysoft.Game.Ma;
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public interface IBossRoom : INode3D
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{
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public void StartBossFight();
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public void OnBossFightEnded();
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public Marker3D PlayerSpawn { get; }
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}
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