Files
GameJamDungeon/Zennysoft.Game.Ma/default_bus_layout.tres

32 lines
751 B
Plaintext

[gd_resource type="AudioBusLayout" load_steps=2 format=3 uid="uid://c2mk6c27y0mdf"]
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_j3pel"]
resource_name = "Reverb"
room_size = 0.5
damping = 0.9
dry = 0.99
wet = 0.05
[resource]
bus/0/volume_db = -0.130497
bus/1/name = &"AMBIENT"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/2/name = &"SFX"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"
bus/2/effect/0/effect = SubResource("AudioEffectReverb_j3pel")
bus/2/effect/0/enabled = true
bus/3/name = &"MUSIC"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = 0.0
bus/3/send = &"Master"