Files
GameJamDungeon/addons/deploy_to_steamos/deploy_window/DeployWindow.Upload.cs

33 lines
746 B
C#

using System;
using System.Threading.Tasks;
using Godot;
namespace Laura.DeployToSteamOS;
public partial class DeployWindow
{
private async Task DeployUpload(Callable logCallable)
{
CurrentStep = DeployStep.Uploading;
CurrentProgress = StepProgress.Running;
UpdateUI();
try
{
await SteamOSDevkitManager.CopyFiles(
_device,
_localPath,
_prepareUploadResult.Directory,
logCallable
);
}
catch (Exception e)
{
AddToConsole(DeployStep.Uploading, e.Message);
UpdateUIToFail();
}
CurrentProgress = StepProgress.Succeeded;
UpdateUI();
}
}