Files
GameJamDungeon/GlobalSuppressions.cs

10 lines
824 B
C#

// This file is used by Code Analysis to maintain SuppressMessage
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given
// a specific target and scoped to a namespace, type, member, etc.
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")]
[assembly: SuppressMessage("AOT", "IL3050:Calling members annotated with 'RequiresDynamicCodeAttribute' may break functionality when AOT compiling.", Justification = "<Pending>", Scope = "member", Target = "~M:GameJamDungeon.Game.OnResolved")]