21 lines
431 B
C#
21 lines
431 B
C#
using Godot;
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namespace GameJamDungeon
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{
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public partial class EnemyLogic
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{
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public static class Output
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{
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public readonly record struct MoveTowardsPlayer(Vector3 TargetPosition);
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public readonly record struct MovementComputed();
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public readonly record struct HitByPlayer(double CurrentHP);
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public readonly record struct Attack();
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public readonly record struct Defeated();
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}
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}
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}
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