Files
GameJamDungeon/src/enemy/state/EnemyLogic.Output.cs

21 lines
431 B
C#

using Godot;
namespace GameJamDungeon
{
public partial class EnemyLogic
{
public static class Output
{
public readonly record struct MoveTowardsPlayer(Vector3 TargetPosition);
public readonly record struct MovementComputed();
public readonly record struct HitByPlayer(double CurrentHP);
public readonly record struct Attack();
public readonly record struct Defeated();
}
}
}