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GameJamDungeon/src/enemy/DamageHit.tres
2024-09-16 20:38:44 -07:00

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://hbmd7rft6ejc"]
[ext_resource type="Shader" path="res://src/vfx/shaders/DamageHit.gdshader" id="1_kqs86"]
[resource]
resource_local_to_scene = true
shader = ExtResource("1_kqs86")
shader_parameter/shock_color = Color(1, 0, 0, 1)
shader_parameter/amplitude = 30.0
shader_parameter/progress = -1.0
shader_parameter/frequecy = 10.0