Files
GameJamDungeon/Zennysoft.Game.Ma/src/items/consumable/resources/SteloFragment.tres
Zenny db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00

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[gd_resource type="Resource" script_class="ConsumableItemStats" load_steps=4 format=3 uid="uid://75fpkwfp0t0k"]
[ext_resource type="Script" uid="uid://cymeea1n4f04i" path="res://src/items/consumable/ConsumableItemStats.cs" id="1_f8ogj"]
[ext_resource type="Texture2D" uid="uid://dbl5v5i1s3m2u" path="res://src/items/consumable/textures/stelo fragment.PNG" id="1_ic5xm"]
[ext_resource type="AudioStream" uid="uid://1nuk6xpkwujl" path="res://src/audio/sfx/player_gain_VT.ogg" id="1_r23np"]
[resource]
script = ExtResource("1_f8ogj")
HealHPAmount = 0
HealVTAmount = 30
PermanentRaiseHPAmount = 0
PermanentRaiseVTAmount = 10
Name = "Stelo Fragment"
Description = "A small gathered piece of the former heavens.
Restores 30 VT. If VT full, raises MAX VT by 10."
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_ic5xm")
AudioStream = ExtResource("1_r23np")