Files
GameJamDungeon/Zennysoft.Game.Godot.Implementation/Components/LuckComponent.cs

18 lines
341 B
C#

using Chickensoft.Collections;
namespace Zennysoft.Game.Implementation.Components;
public class LuckComponent
{
public IAutoProp<int> Luck => _luck;
private AutoProp<int> _luck;
public LuckComponent(int initialLuck)
{
_luck = new AutoProp<int>(initialLuck);
}
public void SetLuck(int value) => _luck.OnNext(value);
}