Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Game/state/GameState.Output.cs

34 lines
774 B
C#

namespace Zennysoft.Ma.Adapter;
public partial class GameState
{
public static class Output
{
public readonly record struct InitializeGame;
public readonly record struct LoadGameFromFile;
public readonly record struct OpenInventoryMenu;
public readonly record struct CloseInventoryMenu;
public readonly record struct OpenMiniMap;
public readonly record struct CloseMiniMap;
public readonly record struct OpenPauseScreen;
public readonly record struct ClosePauseScreen;
public readonly record struct LoadNextFloor;
public readonly record struct OpenFloorExitScreen;
public readonly record struct OpenDebugMenu;
public readonly record struct CloseDebugMenu;
public readonly record struct GameOver;
}
}