Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Game/GameLogic.Output.cs
2025-03-07 01:39:18 -08:00

46 lines
1.1 KiB
C#

namespace Zennysoft.Game.Ma.Implementation;
public partial class GameLogic
{
public static class Output
{
public readonly record struct StartGame;
public readonly record struct ShowPauseMenu;
public readonly record struct HidePauseMenu;
public readonly record struct ExitPauseMenu;
public readonly record struct OpenInventory();
public readonly record struct HideInventory;
public readonly record struct SetPauseMode(bool IsPaused);
public readonly record struct ShowMiniMap;
public readonly record struct HideMiniMap;
public readonly record struct ShowLostScreen;
public readonly record struct ExitLostScreen;
public readonly record struct LoadNextFloor;
public readonly record struct LoadMap;
public readonly record struct ShowFloorClearMenu;
public readonly record struct ExitFloorClearMenu;
public readonly record struct ShowAskForTeleport;
public readonly record struct HideAskForTeleport;
public readonly record struct GoToOverworld;
public readonly record struct SaveGame;
}
}