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GameJamDungeon/Zennysoft.Game.Ma.Implementation/Components
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zenny b9c1058566 Restructure Sigil implementation, add all sigils to debug menu
2026-06-04 14:59:35 -07:00
..
ElementType.cs
Persist Sarco data
2026-06-04 13:02:40 -07:00
IAttackComponent.cs
Fix spawn heights and debug menu enemy spawning
2026-02-17 12:27:26 -08:00
IDefenseComponent.cs
Fix spawn heights and debug menu enemy spawning
2026-02-17 12:27:26 -08:00
IEntityComponent.cs
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
IEquipmentComponent.cs
Fix spawn heights and debug menu enemy spawning
2026-02-17 12:27:26 -08:00
IExperiencePointsComponent.cs
Wave of item effects and implementation
2026-02-15 22:44:43 -08:00
IHealthComponent.cs
Add elemental VFX when hitting enemies (2D only currently)
2026-04-23 01:04:02 -07:00
ISigil.cs
Restructure Sigil implementation, add all sigils to debug menu
2026-06-04 14:59:35 -07:00
ISigilComponent.cs
Basic sigil system implementation
2026-05-02 00:35:49 -07:00
IStatusEffectComponent.cs
Rust
2026-03-02 22:28:23 -08:00
LuckComponent.cs
Beeg fixpack
2026-02-16 03:30:45 -08:00
VTComponent.cs
Fix spawn heights and debug menu enemy spawning
2026-02-17 12:27:26 -08:00
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