Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Player/State/PlayerLogic.Input.cs
2025-03-09 12:24:30 -07:00

22 lines
465 B
C#

using Godot;
namespace Zennysoft.Ma.Adapter;
public partial class PlayerLogic
{
public static class Input
{
public readonly record struct PhysicsTick(double Delta);
public readonly record struct Moved(Vector3 GlobalPosition, Transform3D GlobalTransform);
public readonly record struct Enable;
public readonly record struct Attack;
public readonly record struct AttackAnimationFinished;
public readonly record struct Die;
}
}