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4aa827960af00542e7d648facd1514b9c1333f5f
GameJamDungeon/Zennysoft.Game.Ma/src/audio
T
History
Pal 4aa827960a various updates
2026-05-29 18:09:18 -07:00
..
amb
various updates
2026-05-29 18:09:18 -07:00
sfx
audio implementations, chariot frames deleted, world visual fixes
2026-05-08 16:49:47 -07:00
AmbientSFXPlayer3D.cs
Audio fade
2026-02-12 22:42:18 -08:00
AmbientSFXPlayer3D.cs.uid
Rework dimmable audio stream
2026-02-05 14:45:28 -08:00
AmbientSFXPlayer.cs
Audio fade
2026-02-12 22:42:18 -08:00
AmbientSFXPlayer.cs.uid
Add collisions to A2 corridors
2026-02-05 14:17:45 -08:00
AudioManager.cs
Started implementing SFX
2025-11-25 03:04:07 -08:00
AudioManager.cs.uid
Re-implement audio managers
2025-09-08 23:24:33 -07:00
BGMPlayer.cs
overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
2025-09-13 02:15:21 -07:00
BGMPlayer.cs.uid
Re-implement audio managers
2025-09-08 23:24:33 -07:00
DimmableAudioStreamPlayer.cs.uid
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00
InGameAudio.cs.uid
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00
SfxDatabase.cs
Barrier
2026-04-25 22:06:37 -07:00
SfxDatabase.cs.uid
Started implementing SFX
2025-11-25 03:04:07 -08:00
SFXDatabase.tscn
weapon SFX implemented, AMBs added, effects bus setup,
2026-05-06 01:55:44 -07:00
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