Files
GameJamDungeon/src/items/InventoryItemInfo.cs

18 lines
374 B
C#

using Godot;
using System;
[GlobalClass]
public partial class InventoryItemStats : Resource
{
[Export]
public string Name = string.Empty;
[Export(PropertyHint.MultilineText)]
public string Description = string.Empty;
[Export]
public Texture2D Texture { get; set; }
[Export(PropertyHint.Range, "0, 1, 0.01")]
public float SpawnRate { get; set; } = 0.5f;
}