Files
GameJamDungeon/src/app/state/states/AppLogic.State.SetupGameScene.cs
2025-02-07 02:29:50 -08:00

30 lines
605 B
C#

using Chickensoft.Introspection;
using Chickensoft.LogicBlocks;
namespace GameJamDungeon;
public partial class AppLogic
{
public partial record State
{
[Meta]
public partial record SetupGameScene : State, IGet<Input.LoadGameFinished>
{
public SetupGameScene()
{
this.OnEnter(() =>
{
Output(new Output.SetupGameScene());
Output(new Output.ShowGame());
Input(new Input.LoadGameFinished());
});
}
public Transition On(in Input.LoadGameFinished input)
{
return To<InGame>();
}
}
}
}