12 lines
169 B
C#
12 lines
169 B
C#
using Godot.Collections;
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namespace Zennysoft.Ma.Adapter;
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public enum RarityTag
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{
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Common, // 50%
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Uncommon, // 35%
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Rare, // 14%
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Legendary, // 1%
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NotSpawnable
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} |