Improvements to Chinthe animation logic Fix broken Godot Tool system and just use a more manual approach to setting map nodes Remove ItemDatabase from individual room scenes
24 lines
845 B
C#
24 lines
845 B
C#
using System.Text.Json.Serialization;
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namespace Zennysoft.Ma.Adapter;
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[JsonSerializable(typeof(WeaponTag))]
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public partial class WeaponTagEnumContext : JsonSerializerContext;
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[JsonSerializable(typeof(ItemTag))]
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public partial class ItemTagEnumContext : JsonSerializerContext;
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[JsonSerializable(typeof(AccessoryTag))]
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public partial class AccessoryTagEnumContext : JsonSerializerContext;
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[JsonSerializable(typeof(ThrowableItemTag))]
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public partial class ThrowableItemTagEnumContext : JsonSerializerContext;
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[JsonSerializable(typeof(UsableItemTag))]
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public partial class UsableItemTagEnumContext : JsonSerializerContext;
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[JsonSerializable(typeof(BoxItemTag))]
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public partial class BoxItemTagEnumContext : JsonSerializerContext;
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[JsonSerializable(typeof(ElementType))]
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public partial class ElementTypeEnumContext : JsonSerializerContext; |