Files
GameJamDungeon/Zennysoft.Game.Ma.Implementation/Components/IDefenseComponent.cs

19 lines
399 B
C#

using Chickensoft.Collections;
namespace Zennysoft.Ma.Adapter;
public interface IDefenseComponent : IEntityComponent
{
public IAutoProp<int> CurrentDefense { get; }
public IAutoProp<int> MaximumDefense { get; }
public void Restore(int restoreAmount);
public void Reduce(int reduceAmount);
public void SetDefense(int attack);
public void RaiseMaximumDefense(int raiseAmount);
}